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*Feats - static modifiers that are not factored into the stat block.
There are several feats which have static modifiers that are not programmed. As I enter data, I’ll flag those with a * after the name. This means you should factor those feats after generation is done.
I don’t have them all marked. There is literally 1500+ feat like abilities (talents, feats, class abilities) in my database, so help in tracking all the unimplemented feats is appreciated. Just post it here and I'll mark it. -chris
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